LANGREITER.COM plain, simple | |||||||
![]() ![]() | |||||||
"Come to the Waterfall 2006 conference and see how a sequential development process can benefit your next project." [ Ø MOTZ • ] "User Interaction: It Was Hard to Build, It Should Be Hard to Use" Hilariösest. |
![]() ![]() ![]() So log in, fella — or finally get your langreiter.com account. You always wanted one. Nearby in the temporal dimension: Nobody. ... and 15 of the anonymous kind. Click on ![]() BACKLINKS ![]() RECENT EDITS (MORE) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() POWERED BY ![]() &c. GeoURL RSS 0.92 FRIENDLY SHOPS Uncut Games bei Gameware OFFEN! Offenlegung gem. §25 MedienG: Christian Langreiter, Langkampfen See also: Privacy policy. |