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Avi Bryant: '[O]ne, the code my brother is "writing" is a few kilobase long, and could be represented in well under one kB of binary data. Two, his edit/compile/run cycle is about three weeks long [...]' "I thought these numbers were impressively small, especially that you could produce a working motor from a few hundred bytes of information (try that in Autocad...). He thought of them as huge, because they made it infeasible to brute-force the design by generating all the random variations and seeing which ones worked." |
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GET YOUR MOVE ON ALMOST ALL ABOUT YOU So log in, fella — or finally get your langreiter.com account. You always wanted one. Nearby in the temporal dimension: Nobody. ... and 43 of the anonymous kind. Click on for a moderate dose of lcom-talk. This will probably not work in Lynx and other browser exotica. THIS DAY IN HISTORY 2008 / 2005 / 2004 / 2002 BACKLINKS none RECENT EDITS (MORE) films-seen Blood Stone y!kes wet towel B Studio Pilcrow News Nastassja Kinski 2011-10-06-steve 2011-10-06 comment-2011-08-04-1 POWERED BY &c. GeoURL RSS 0.92 FRIENDLY SHOPS Uncut Games bei Gameware OFFEN! Offenlegung gem. §25 MedienG: Christian Langreiter, Langkampfen See also: Privacy policy. |