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Script Creation Utility for Maniac Mansion The engine behind [create LucasArts] games like [create Zak McKracken], [create Loom [LucasArts]], [create Indiana Jones] and the Last Crusade, Indiana Jones and the Fate of Atlantis, [create Monkey Island] 1, 2, 3, [create Sam and Max], Day of the Tentacle, [create The Dig] and [create Full Throttle]. Initially created by Aric Wilmunder and Ron Gilbert for the title [create Maniac Mansion]. "[S]cripts are compiled in a low-level format, comparable to Java bytecode. Basic codes are included for arithmetics, jumps, calling statements, arrays, and functions (typical functions from The Curse of Monkey Island include WalkActorToXY, GetTimeDate, LoadCostume, etc.). A typical SCUMM game would have anywhere between 250 and 350 of these functions." www.justadventure.com/articles/Engines/SCUMM/SCUMM.shtm pc.ign.com/articles/783/783847p1.html |
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GET YOUR MOVE ON ALMOST ALL ABOUT YOU So log in, fella — or finally get your langreiter.com account. You always wanted one. Nearby in the temporal dimension: Nobody. ... and 34 of the anonymous kind. Click on for a moderate dose of lcom-talk. This will probably not work in Lynx and other browser exotica. BACKLINKS 2002-03-12-scummVM Aric Wilmunder GRIME RECENT EDITS (MORE) films-seen Blood Stone y!kes wet towel B Studio Pilcrow News Nastassja Kinski 2011-10-06-steve 2011-10-06 comment-2011-08-04-1 POWERED BY &c. GeoURL RSS 0.92 FRIENDLY SHOPS Uncut Games bei Gameware OFFEN! Offenlegung gem. §25 MedienG: Christian Langreiter, Langkampfen See also: Privacy policy. |