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High-performance Smalltalk implementation. "Perhaps the most striking difference between the Strongtalk system and other Smalltalk systems is performance. The Strongtalk system is not only far faster than any other Smalltalk system (and it is hardly tuned at all), but it is faster in ways that can significantly improve the way that Smalltalk programmers write code. This is because it dramatically reduces (and often completely eliminates) the cost of most message sends and blocks. This allows programmers to write even the most performance critical code in as finely-factored a way as they please. For example, accessor messages for instance variables, and custom control structures (using blocks), can be used universally." People: Lars Bak, Gilad Bracha, Steffen Grarup, Robert Griesemer, David Griswold, Urs Hoelzle strongtalk.org |
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GET YOUR MOVE ON ALMOST ALL ABOUT YOU So log in, fella — or finally get your langreiter.com account. You always wanted one. Nearby in the temporal dimension: Nobody. ... and 21 of the anonymous kind. Click on for a moderate dose of lcom-talk. This will probably not work in Lynx and other browser exotica. BACKLINKS 2002-07-07-strongTalk Animorphic David Griswold Gilad Bracha Steffen Grarup RECENT EDITS (MORE) films-seen Blood Stone y!kes wet towel B Studio Pilcrow News Nastassja Kinski 2011-10-06-steve 2011-10-06 comment-2011-08-04-1 POWERED BY &c. GeoURL RSS 0.92 FRIENDLY SHOPS Uncut Games bei Gameware OFFEN! Offenlegung gem. §25 MedienG: Christian Langreiter, Langkampfen See also: Privacy policy. |