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Dienstag, 12. Januar 2010 Maciej Ceglowski on the technology behind Pinboard: "Our [...] goals are to never lose data, be very fast, and favor boring and faded technologies where possible. A rule of thumb that has worked well for me is that if I'm excited to play around with something, it probably doesn't belong in production." no comments Please log in (you may want to register first) to post comments! |
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GET YOUR MOVE ON ALMOST ALL ABOUT YOU So log in, fella — or finally get your langreiter.com account. You always wanted one. Nearby in the temporal dimension: Nobody. ... and 46 of the anonymous kind. Click on for a moderate dose of lcom-talk. This will probably not work in Lynx and other browser exotica. THIS DAY IN HISTORY 2010 / 2008 / 2007 / 2006 / 2002 BACKLINKS none RECENT EDITS (MORE) films-seen Blood Stone y!kes wet towel B Studio Pilcrow News Nastassja Kinski 2011-10-06-steve 2011-10-06 comment-2011-08-04-1 POWERED BY &c. GeoURL RSS 0.92 FRIENDLY SHOPS Uncut Games bei Gameware OFFEN! Offenlegung gem. §25 MedienG: Christian Langreiter, Langkampfen See also: Privacy policy. |