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A Squeak-based platform for massive P2P collaboration in 3D spaces. Currently under development. Alan Kay on [create Squeak-L], [create 2002-04-26]: "t-Time has a number of mechanisms that have not to my knowledge been implemented before, including some very subtle ways to constantly resychronize processes that are running on thousands of machines of various types, speeds, with various network delays and errors between them." Contributors: Alan Kay, [create Andreas Raab], David Smith, David Reed |
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GET YOUR MOVE ON ALMOST ALL ABOUT YOU So log in, fella — or finally get your langreiter.com account. You always wanted one. Nearby in the temporal dimension: Nobody. ... and 69 of the anonymous kind. Click on for a moderate dose of lcom-talk. This will probably not work in Lynx and other browser exotica. BACKLINKS 2002-11-05-teaTime RECENT EDITS (MORE) films-seen Blood Stone y!kes wet towel B Studio Pilcrow News Nastassja Kinski 2011-10-06-steve 2011-10-06 comment-2011-08-04-1 POWERED BY &c. GeoURL RSS 0.92 FRIENDLY SHOPS Uncut Games bei Gameware OFFEN! Offenlegung gem. §25 MedienG: Christian Langreiter, Langkampfen See also: Privacy policy. |