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### author: Christian Langreiter ### date: 2002-01-27 ### template: vis-med @ welcome - yet another course website: www.langreiter.com/space/vismed-lectures - mobile.antville.org would have to be restored @ today - news and applications (1/2h) - exploring the pocket pc (1h) - flash application, part II (1h) - project discussions (2h) ### news and applications @ upsync - kpn is currently testing euro-imode - ... - more: www.flashenabled.com/mobile/ ### exploring the pocket pc @ exploring the pocket pc - operating system: windows ce - processor: 200 MHz+ StrongARM @ exploring the pocket pc: development tools - pocket ie/flash - ms' embedded sdk (c/c++) - future: compact .net (c#) @ exploring the pocket pc: how to connect? - modem - wireless ethernet (802.11b) - cradle (for prototyping and development) @ exploring the pocket pc: types of applications I - native applications - can take full advantage of hardware (which ain't bad) - see: www.fathammer.com/ (demo) - see: Doom CE - see: Apache CE (lots of unix ports) - see: Emulators (gameboy etc.) @ exploring the pocket pc: types of applications II - applications built with web technology - html & flash - information "applications", maps, simple games @ exploring the pocket pc: types of applications III - always on vs. synced applications @ exploring the pocket pc - resources - www.cewire.com - www.microsoft.com/mobile/developer - passthrough inet connection - pocket flash (macromedia.com) ### flash application, part II @ state of the flash - still flash 4 only (on most devices, more) - dynamic flash has to be generated on server (generator/rswf) - limitations: limited actionscript, no mp3 playback, desktop ui functions are different - more info @ some inspiration: - flashgames.aax.de/ - www.artifactinteractive.com.au/dev/pocketpc.html @ flash: what we'll build today - experiment with transferring flash to pocket pc - generating dynamic flash with rswf - maybe: a simple communication system - send message to server from pda ### project discussions @ project discussions - notwendig: ausgearbeitetes konzept oder prototyp - one by one - next semester: planning @ addendum: resources - 80211b.weblogger.com - www.goodexperience.com/wireless/resources.html - www.dashdot.org - mobilemediajapan.com/ - www.pocketgamer.org/features/flash/hkong/index.shtml - www.pocketrocketfx.com/ |
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GET YOUR MOVE ON ALMOST ALL ABOUT YOU So log in, fella — or finally get your langreiter.com account. You always wanted one. Nearby in the temporal dimension: Nobody. ... and 15 of the anonymous kind. Click on for a moderate dose of lcom-talk. This will probably not work in Lynx and other browser exotica. BACKLINKS none RECENT EDITS (MORE) films-seen Blood Stone y!kes wet towel B Studio Pilcrow News Nastassja Kinski 2011-10-06-steve 2011-10-06 comment-2011-08-04-1 POWERED BY &c. GeoURL RSS 0.92 FRIENDLY SHOPS Uncut Games bei Gameware OFFEN! Offenlegung gem. §25 MedienG: Christian Langreiter, Langkampfen See also: Privacy policy. |